Difference between revisions of "Talk:Contract"

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How would you use contracts to place bets in a poker game? Specifically, could you form a separate contract for each person who calls a bet and automatically allocate funds to the winner?
 
How would you use contracts to place bets in a poker game? Specifically, could you form a separate contract for each person who calls a bet and automatically allocate funds to the winner?
 
 
''In theory section:''
 
 
When SIGHASH_ALL performed, pubkey exists in scriptSig too?
 
 
    script.cpp +1046:
 
   
 
    // Blank out other inputs' signatures
 
    for (int i = 0; i < txTmp.vin.size(); i++)
 
        txTmp.vin[i].scriptSig = CScript();
 
    txTmp.vin[nIn].scriptSig = scriptCode;
 

Revision as of 23:29, 7 February 2012

Example 3: Securing Bets

How would you use contracts to place bets in a poker game? Specifically, could you form a separate contract for each person who calls a bet and automatically allocate funds to the winner?